The system’s design was created to meld the experience of big budget, dedicated video game platforms with the then up-and-coming trend of mobile gaming through smart phones and tablets. Rumors of a successor to the PSP came as early as July 2009 when Eurogamer reported that Sony was working on such a device, which would utilize the PowerVR SGX543MP processor and perform at a level similar to the original Xbox. Throughout 2010, Unit 13 ps vita game download would not confirm these reports of a PSP successor, but would make comments regarding making future hardware. The sales of the Vita started strong at launch, but then stalled and greatly underperformed.
73,000 sold in its second week, and then settled into about 12,000 sold per week in the following weeks. With higher profile games not pushing the system sales enough in 2012, big third party companies like Ubisoft and Activision started reducing or eliminating support for the system, especially in the West. While the focus on indie games kept the device afloat in the West, in Japan, no such measures were necessary, as the Vita maintained moderate hardware sales. While it was routinely outsold by its main competitor, the Nintendo 3DS, the Vita still managed to be one of the top consoles sold overall, partially due to Japan’s preference towards handheld gaming.
Yoshida stated that Sony would be releasing fewer first party games for the platform. In September 2015, Yoshida stated that Sony had no current plans for a Vita successor, stating that “climate is not healthy for now because of the huge dominance of mobile gaming. Despite Sony’s focus on the PS4 and mobile for the future, the Vita still continues to receive substantial third party company game support in the way of Japanese-style role-playing games and visual novels and Western-style indie video games. On September 20, 2018, Sony announced at Tokyo Game Show 2018 that the Vita will be discontinued in 2019, ending its hardware production. Worldwide production of new physical Vita games will cease by the end of Sony’s 2018 fiscal year, which ends on March 31, 2019. In line with Sony’s ambition to combine aspects of traditional video game consoles with mobile devices like smartphones and tablets, the Vita contains a multitude of input methods. Other hardware includes stereo speakers, a microphone, built-in Wi-Fi, and Bluetooth 2.