19th game in Electronic Arts’ FIFA series of association football video games. In the United Kingdom, an “Ultimate Edition” of the game was available at Game and Gamestation stores. It included four monthly Ultimate Team gold packs, with each pack containing 12 items, including players, contracts, fifa 2012 english commentary download, managers, staff, fitness, healing, footballs, kits and badges. Along with several other new EA Sports titles, FIFA 12 was available three days early to purchasers of the EA Sports Season Ticket.
Impact Engine, Tactical Defending, and Precision Dribbling. In development for several years, the Impact Engine improves collision variety, accuracy, and momentum preservation. A new advanced procedural animation system is used along with collision physics to produce different results depending on the players and physical forces involved. The new Tactical Defending system aims to change the approach to defending by placing equal importance on positioning, intercepting passes and tackling. When defending there will be more of an emphasis on slowing attackers down and containing them, and pressuring them into making mistakes. The Precision Dribbling feature allows players to dribble whilst shielding, meaning that the player can still move around the pitch whilst holding players off, rather than being rooted to the spot.
Close control has been added below jogging as a way of allowing players to take smaller, more frequent touches, keeping the ball closer and keeping tighter control. An improved artificial intelligence system named Pro Player Intelligence aims to make AI-controlled players react to the skills and capabilities of other players with appropriate actions. For example, a winger will be more likely to cross the ball into the box when he has a waiting teammate with aerial ability, whereas he might look for support and play the ball along the ground if that teammate is less of an aerial threat. Match presentation has also been overhauled with a new default camera angle and improvements to the broadcast-style match build-up. Some in-game cutscenes have been removed, such as those before throw-ins and corner kicks. Instead, a player will simply run to perform the task in question with no interruption.