Chrome.exe -allow-outdated-plugins

Invalid file identifier detected ” 如果您确认此文件为 . Google Chrome.exe -allow-outdated-plugins just killed the Unity Web Player Chrome version 42 was just released and by default it disables support for the Unity Web Player, effectively killing it. This should take you directly to the correct Chrome setting.

Click to enable it and restart your browser. If this doesn’t work you may have to empty your browser cache as well. This isn’t a dangerous thing to do, it just enables NPAPI-support as it was before you upgraded to Chrome version 42. Now the Unity Web Player should work just like before. The most popular of which include Java, Silverlight and the Unity Web Player.

NPAPI’s 90s-era architecture has become a leading cause of hangs, crashes, security incidents, and code complexity. But it still sucks that they decided to pull the plug now. Building for WebGL in Unity is not ready yet which means the only option left are standalone players. Meaning Unity just lost the feature I enjoyed the most. Especially annoying is that of all is that this happens just before Ludum Dare 32.