Command-line batch script files launching these applications. Restores video and performance settings to default for c:\counter-strike\hl.exe steam game cstrike noipx nojoy noforcemparms noforcemaccel current hardware detected.
Forces the engine to start in 32-bit mode. Only useful on 64-bit Operating Systems. Fakes a debugger for phonehome, and is the same as -dev, unless -nodev is specified. Sets the base directory for the game files.
To do: Is it for Bugbait E3 2003 demo? Builds cubemaps when fully loaded into a map, then quits the game. Spew details about the localized strings we load. Skips everything, just merges the reslist from temp folders to the final folder again. Logs all console output into the console. Starts the game with the developer console enabled. Supposed to only count deaths while parsing tf2 gamestats, but actually pointless because there is only code for deaths.
Fallback directory if “-game” is not set. Enters the game into demo mode. Also disables the automatic loading of menu background maps and stops the quit dialog from appearing on exit. Writes debug DirectX information as keyvalues to the console as shader devices are loading configuration. Disables HW morphing for particular mods.
Spews video memory statistics to vidmemstats. Allows loading files from DVD only. Allows loading files from a remote path as a fallback as well as the DVD. Forces the game to start using specified DirectX API version.
According to comments, intended to replace -tools. Does nothing except disable all file logging for building reslists. This can also be invoked by the command “startupmenu playendgamevid”, which bails back to the menu and plays the end game video. Quits the game after fully loading into a map. Enables the filmgrain screen space effect. Forces HDR to use float values.
Forces the background menu map to always load, even if developer mode is active or the game is loading straight to a level. Forces default config settings to be loaded on Xbox 360. Starts creating a batch file to copy files at the specified filename. This works on the latest engine branch. Logs binaries to the batch file from -fs_log. Loads in the precompiled keyvalues data for each type.