314.07-desktop-win8-win7-winvista-32bit-international-whql.exe

Please forward this error screen to joined. Receive an E-Mail when this download is updated. Provides 314.07-desktop-win8-win7-winvista-32bit-international-whql.exe optimal gaming experience for Apex Legends, Devil May Cry 5, and Tom Clancy’s The Division II. Includes support for three new G-SYNC compatible monitors.

NVIDIA Control Panel updated to version 8. With a G-SYNC and G-SYNC Compatible display connected in clone mode, flashing occurs on games played on the G-SYNC display with G-SYNC enabled. DXGI_ERROR_DEVICE_HUNG error message may appear and then the game crashes. Pixelated corruption appears in the game. The game flickers and then crashes to the desktop.

The game screen becomes unresponsive or goes blank when in-game HDR options are toggled. TAB when Windows HDR is disabled and in-game HDR is enabled. To work around, enable both the Windows HDR and the in-game HDR. Multiple errors and then blue-screen crash may occur when playing the game.

Invoking Ansel in the game causes the game to slow down or crash. Cursor shows brief corruption when hovering on certain links in Firefox. Provides the optimal gaming experience for Anthem and DiRT Rally 2. NVENC API has been updated to support HEVC B-frames on Turing GPUs. NVENC API adds the capability to output the encoded bitstream, and motion vectors from Motion-Estimation-only mode to video memory. This avoids the overhead of copying the output from system to video memory for processing pipelines operating directly on video memory.

NVENC API now accepts CUArray as an input buffer. The SDK contains a sample application to demonstrate how to feed Vulkan surface to NVENC using Vulkan-CUDA interop. This is a new API for Optical Flow and stereo disparity hardware engine, available on Turing GPUs. CVE-2018-6260 visit the NVIDIA Security Bulletin 4772. NVIDIA Control Panel Help for instructions. Screen artifacts appear in the game when Texture Filtering is set to High Quality in the NVIDIA Control Panel. Iray GPU acceleration crashes and falls back to CPU acceleration.