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But what really needs to be considered when exploring a solution? What questions need to be asked? 2006 FIFA World Cup, published by EA Sports. Microsoft bundled the game with the Xbox 360 in Japan and Europe. The game allows players to participate in the 2006 FIFA World Cup held in Germany by taking control of one of 127 national teams. Since the release of the game 2002 FIFA World Cup, the menus have been redesigned and have more options.
It even includes a satellite map when choosing countries to play in a Friendly. By playing online and in single-player mode, spending points for the virtual store are earned, where players can purchase uniforms, historical players, various footballs, boots, and gameplay options. As with the previous World Cup video game, matches in World Cup mode are played in the same order as at the World Cup in Germany. The Times gave the PS2 version a score of four stars out of five and stated that “The classic moment section, which features 125 well-known situations, is one of several nice touches in this game.
IGN gave the Mobile version a score of 5. 8 out of 10 and called it “a stop-gap product designed to reel in World Cup fans based on the hype of the world’s biggest sporting event. And that’s not necessarily a bad idea — having the entire tournament set up from the get-go — but the execution isn’t worth your download dollars. Famitsu scores for a bunch of Jap 360 exclusives and DS RPG’s”. 2006 FIFA World Cup – PS2 – Review”. Archived from the original on January 11, 2008.